An Experienced generalist game developer. I use Unity, Unreal, and am currently learning bevy!
An appreciator of off-beat art and music. Loves brain-stirring, mind-warping, drum, bass, funk.
Contact Me
TFA Website
Was the lead developer creating the new website for TFA Marketing. Responsible for full-stack development process, with the help of co-workers I interpreted and extrapolated from designs, resulting in a unique style. Utilised a bin-packing aglorithm to display case studies in a fluid container. Implemented the three.js library for a cool hook on the front page. Fully integrated CMS and wonderfully animated.
Date:
Feb 2018
Fever Crush
I made this match 3 game with my girlfriend, just for a little fun. The characters are cute, but are also deadly viruses!
Made a Match 3 HTML5 game for an investment company, to be displayed on a giant iPhone at one of their investment conferences. Included a scoreboard and data capture capabilities.
Date:
Nov 2017
Meowmory
Made this game of concentration ( That game where you have to flip two cards ) with my girlfriend, just for a little fun.
Game jam entry that I may come back to...
VR game built on Unity XR.
The Giant Potato Monkey's expression changes depending on mood guage.
Moody, engaging and frenetic gameplay, with a good dollop of tounge in cheek.
Vortex style vaccuum is the star of the show, feels great.
Fly around with jets, hunt down the monkey, and recharge when you're out of energy.
Part of an R&D team for healthcare in VR.
Assisted in design and implementation of virtual procedures.
Made reusable systems and tools within Unity for both editor and Play mode.
Developed various key features, following closely to design briefs while also contributing to simulation design and implementation.
Wrote custom shaders to better illustrate medical procedures with performance in mind.
Date:
April 2020 to April 2021
Service:
VR Learning
HS1 and University of Sheffield
Mixed Reality Digital twin and IoT Collaboration between HS1 and University of Sheffield.
Processed incoming IoT data from rail and station assets (Lifts, CCTV etc).
Created intuitive UI, with eyetracking, and full 3D map of UK and St Pancras station.
Planned and designed the maps, charts, digital twin assets in microsoft maquette.
Date:
April 2021 to September 2021
Service:
Digital Twin
The Leadership Network / Gemba
Lead VR engineer in social learning app.
Created many engaging learning games with slick visuals.
Brought in many crucial and inovative changes to the existing tech stack.
Introduced Data-oriented design techniques to improve performance and workflow.
Date:
September 2021 to Present
Service:
Social Learning
Phyllo
Interactive musical gadget made out of fascination of natural synchronicity, and V I B E S.
Interactive Spiralling pattern.
I made this music btw.
Controller written in C++.
Created a music visualiser as live performance prototype.
Shaders used for colour and vertex interpolation
Parameters are purposefully discrete and normalised, can be hooked up to any signal